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The Mario Kart franchise has become one of Nintendo’s best-selling franchises, selling over 100 million copies worldwide between the games in the series, making it one of the best-selling video game franchises of all time. Mario Kart Wii was officially announced at E3 2008 on June 27. During development, Retro tried to include as many elements from Mario Kart DS as possible. Mario Circuit, Wario Stadium, Shy Guy Beach, DK Mountain and Bowser’s Castle are all in the game. Elements of previous games were included too with the shells that have been the standard item for every Mario Kart game to date being given custom names such as “Turbo Shell”. Mario Kart Wii also marks the first time in Mario Kart history that players are able to customize their vehicles, which could be changed by acquiring different colored tires. As seen in Mario Kart DS, this customization has been expanded on. Players are able to buy or win Mario-styled hubcaps, headlights, chassis, wheels and gliders to customize their vehicles. Mario Kart Wii took Mario Kart DS’s gameplay further with motorbikes and ATVs. Mario Kart Wii introduced two new items: the Mega Mushroom and Thunder Cloud, both of which are able to be used offensively and defensively. The classic Starman makes a triumphant return in Mario Kart Wii as well, now being obtainable by collecting coins while players are invincible. Mario Kart Wii also has 16 brand new courses, while Retro decided to incorporate some of the classic tracks into newer Mario Kart games. This includes Mario Circuit 1 from Mario Kart DS, Wario Stadium from Mario Kart Double Dash!! and Mario Raceway from Mario Kart 64.