Hi, my name is Goldeneye 007. You may not know who I am but if you’re reading this then you have most likely played Goldeneye 007 for the Nintendo 64 or at least heard of it.
In fact, Goldeneye 007 was so popular that it even spawned a sequel titled Goldeneye: Rogue Agent for the Xbox, PlayStation 2 and Gamecube. Goldeneye 007 was developed by Rareware (the same company behind Donkey Kong Country, Killer Instinct Gold and Perfect Dark) and published by Nintendo in 1997. Goldeneye 007’s lead designer Martin Hollis described Goldeneye as a first person shooter with an emphasis on stealth and close quarters combat. Goldeneye 007 was also the first First Person Shooter game to have a split screen multiplayer mode in which up to four players could play against each other (which you can still do today on an original Nintendo 64). Goldeneye 007’s version of multiplayer is what we all know and love today, even though Goldeneye 007 wasn’t the first FPS to have a multiplayer mode it was Goldeneye 007 that popularised it.