Banjo-Tooie was the sequel to Banjo-Kazooie (1999). It was released on November 27, 2000.
The game followed Banjo and Kazooie as they tried to stop Grunty’s latest scheme by exploring new worlds, collecting Jiggies, and defeating bosses with Grunty’s new henchman, Klungo. Banjo-Tooie was a 3D platformer with an emphasis on collecting items.
Bottles’ House is where Banjo and Kazooie begin their adventure and return to after completing worlds and other tasks. The house itself is located in Spiral Mountain – the location of Banjo’s house in Banjo-Kazooie.
Bottles’ House is where Banjo and Kazooie meet Mumbo Jumbo – the shaman who can transform them into several animals, revive Banjo’s sister Tooty, and give hints about upcoming worlds.
Banjo learns moves from Bottles that are necessary to complete the game. Banjo also meets Mumbo Jumbo and learns moves from him, but this song will just be covering Bottles’ House.
The background for Banjo-Tooie is ambiguous in Banjo-Kazooie 3 – a fan created sequel that can be found online. Banjo-Threeie was made by Banjo fans who wanted to continue the Banjo timeline, and Banjo-Kazooie 3 includes a picture of Banjo and Kazooie at Banjo’s House in Spiral Mountain with Tooty. This means that Banjo-Threeie is canon, but it’s still up for debate whether or not Banjo-Threeie and Banjo-Kazooie: Nuts and Bolts (2008) actually happened in the Banjo timeline.