Banjo-Tooie is a platformer Banjo-Kazooie sequel developed by Rare and released by Nintendo on the Nintendo 64 console in 2000. Banjo and Kazooie must again work together to stop Gruntilda’s plans for domination, this time by traveling through time to gather the pieces of an object that will suck the life out of her. Banjo-Tooie’s theme music is “16 Monstrous Mechanical Mud-Munchers”.
When Banjo and Kazooie are exploring Gruntilda’s Lair, Banjo must find Jiggywiggy’s temple behind a steel door, for which he needs the help of three friends. One of these is a robot named Bottles, Banjo’s molehill-dwelling house tutor who provides him with advice, items, and general support throughout the game. Banjo finds him in the maze of passages behind Chuffy’s Engine Shed. Once Banjo finds Bottles’ child (called “Son of Bottles” in Banjo-Kazooie: Nuts & Bolts), Bottles will open the steel door and allow Banjo to enter. The song “16 Monstrous Mechanical Mud-Munchers” plays as Banjo finds his way through this door.
The Banjo-Tooie soundtrack is mostly made up of composed music recorded by Eveline Fischer, David Wise, Robin Beanland, and Grant Kirkhope. “16 Monstrous Mechanical Mud-Munchers” is the only song on Banjo-Tooie’s soundtrack that was created from already existing Banjo-Kazooie music. In Banjo-Tooie, it plays as Banjo navigates Gruntilda’s Lair to reach Jiggywiggy’s temple. In Banjo-Kazooie, it played as Banjo navigates Rusty Bucket Bay to find Captain Blubber’s lost ship parts.